
Dedicated programmer with an ambitious dream nurtured since the age of 14. He utilizes his skills and passion in the tech industry, notably with his innovative approach to digital technology. Harbi's forward-thinking mindset and technical prowess drive him to continuously push the boundaries of what technology can achieve
I began learning programming in 2009, starting with the Game Maker app, a game engine created using Delphi. As my interest grew, I taught myself more advanced languages like C++ and Turbo Pascal. In 2013, during high school, I expanded my skills into web development, learning HTML, CSS, and native JavaScript.
My curiosity in game development persisted, leading me to discover C# for Unity3D in 2020. Since then, I have continued to create applications and games, refining my skills and exploring new technologies.
From 2009 to 2024, I have gained experience in several programming languages across different types of projects. In game and app development, I have worked with five key languages: GML, C#, C++, VG, Java, and Kotlin. For web development, I have utilized JavaScript, TypeScript, and PHP. Additionally, I have used other languages like Python, C, and Pascal for specific projects.
As I continue to take on new projects, this list of languages is likely to grow.
In the programming field, I have completed a total of 21 projects—14 for companies and 7 as voluntary contributions to the community. These projects have been successfully deployed, are widely used by various users and businesses, and remain active today.
Each of these paid works is valued at over $500. Including smaller projects, the total number of projects I've completed may exceed one hundred.
My journey in design began in 2009 when I started experimenting with game design and used Paint for my initial projects. A year later, I discovered Adobe Photoshop, which became a key tool in bringing my creative visions to life. I trained myself to turn my dream game projects into reality, producing amateur designs while continually learning new techniques and tricks.
In 2019, I undertook my first business design project, creating promotional materials for a musical event at my college. This project allowed me to apply my game design skills to design and implement various visual effects.
My experience with several software tools, including Adobe Photoshop, Adobe After Effects, Blender3D and Clip Studio Paint, has bolstered my confidence in taking on future design projects.
In various small projects, I have created a wide range of design media used by many people. My experience spans across 15 different print and design media, including banners, brochures, backdrops, flyers, books, nametags, flags, cards, letterheads, postcards, UI/UX designs, clothing, 3D art, illustrations, and effects.
This diverse experience highlights the breadth of my design skills and capabilities.
Throughout my extensive design journey, I have successfully completed over 20 projects, including 14 applications, 2 games, and 4 events. These projects have involved a variety of print and design media, highlighting my ability to manage diverse design needs effectively.
In 2014, I began learning composition and audio editing to meet the demands of game development, where audio is a core component. I primarily used FruityLoops Studio for this purpose.
Crafting audio was a challenging yet rewarding process, as it involved merging elements and adding a unique touch to engage the audience. My skills in this field have contributed significantly to enhancing presentations, video production, and notification sounds, driven by the needs of various projects I’ve worked on.
Based on project requirements, my audio composition and editing work has resulted in several types of products, including songs, background music, sound effects, and dubbing. Each type is tailored to meet specific needs and enhance the overall project.
In addition to numerous smaller tasks in compositing and audio editing, which are not included in the count, I have worked on three major projects with high audio demands: musical events, religious events, and games.
I began learning programming in 2009, starting with the Game Maker app, a game engine created using Delphi. As my interest grew, I taught myself more advanced languages like C++ and Turbo Pascal. In 2013, during high school, I expanded my skills into web development, learning HTML, CSS, and native JavaScript.
My curiosity in game development persisted, leading me to discover C# for Unity3D in 2020. Since then, I have continued to create applications and games, refining my skills and exploring new technologies.
From 2009 to 2024, I have gained experience in several programming languages across different types of projects. In game and app development, I have worked with five key languages: GML, C#, C++, VG, Java, and Kotlin. For web development, I have utilized JavaScript, TypeScript, and PHP. Additionally, I have used other languages like Python, C, and Pascal for specific projects.
As I continue to take on new projects, this list of languages is likely to grow.
In the programming field, I have completed a total of 21 projects—14 for companies and 7 as voluntary contributions to the community. These projects have been successfully deployed, are widely used by various users and businesses, and remain active today.
Each of these paid works is valued at over $500. Including smaller projects, the total number of projects I've completed may exceed one hundred.
My journey in design began in 2009 when I started experimenting with game design and used Paint for my initial projects. A year later, I discovered Adobe Photoshop, which became a key tool in bringing my creative visions to life. I trained myself to turn my dream game projects into reality, producing amateur designs while continually learning new techniques and tricks.
In 2019, I undertook my first business design project, creating promotional materials for a musical event at my college. This project allowed me to apply my game design skills to design and implement various visual effects.
My experience with several software tools, including Adobe Photoshop, Adobe After Effects, Blender3D and Clip Studio Paint, has bolstered my confidence in taking on future design projects.
In various small projects, I have created a wide range of design media used by many people. My experience spans across 15 different print and design media, including banners, brochures, backdrops, flyers, books, nametags, flags, cards, letterheads, postcards, UI/UX designs, clothing, 3D art, illustrations, and effects.
This diverse experience highlights the breadth of my design skills and capabilities.
Throughout my extensive design journey, I have successfully completed over 20 projects, including 14 applications, 2 games, and 4 events. These projects have involved a variety of print and design media, highlighting my ability to manage diverse design needs effectively.
In 2014, I began learning composition and audio editing to meet the demands of game development, where audio is a core component. I primarily used FruityLoops Studio for this purpose.
Crafting audio was a challenging yet rewarding process, as it involved merging elements and adding a unique touch to engage the audience. My skills in this field have contributed significantly to enhancing presentations, video production, and notification sounds, driven by the needs of various projects I’ve worked on.
Based on project requirements, my audio composition and editing work has resulted in several types of products, including songs, background music, sound effects, and dubbing. Each type is tailored to meet specific needs and enhance the overall project.
In addition to numerous smaller tasks in compositing and audio editing, which are not included in the count, I have worked on three major projects with high audio demands: musical events, religious events, and games.
DSI is a startup IT consulting company that provides website and application development services for businesses and institutions. I worked at DSI as a Fullstack Developer for web and Android applications for one year, from the end of 2020 to the end of 2021.
During my time at DSI, I primarily worked on projects for three key clients: Krakatau International Port, Khairo Tour, and a court institution in Banten.
During my one-year tenure at DSI, I completed several projects, including PoCIS, SIKAR, and Digital Cabinet for Krakatau International Port, Alparapid for a court institution, and Khairo Tour for Umrah travel.

KIP is a major Indonesian port service with a capacity of 25 million tons per year, integrated with extensive logistics facilities.
I have been working at KIP for 3 years, from the end of 2021 to 2024. The success of projects I completed at my previous company caught KIP's attention, leading them to hire me. During my time at KIP, I have been responsible for developing and maintaining internal applications that significantly enhance business effectiveness and efficiency.
Throughout my projects at KIP, I interacted with several clients and users across various divisions. The clients included KAL (Krakatau Argo Logistics), KJL (Krakatau Jasa Logistik), Tata Metal Lestari, and KS (Krakatau Steel). The internal users involved various divisions such as Finance, Human Resources & GA, Corporate Secretary, Social Responsibility, and Procurement.
KIP is committed to fostering innovation through annual events where ideas and projects are recognized and rewarded. The highest-ranking projects at these events advance to the national level, with the potential to reach the international stage.
The projects I've worked on at KIP have received significant recognition, including 1 Excellent award at the international level, 1 Diamond and 1 Platinum award at the national level, and 3 Platinum, 1 Gold, and 5 Silver awards at the internal level. In total, these projects have earned 12 awards.
During my 3 years at KIP, I completed 8 projects, including IDEAS, KFA, E-CSR, Uang Muka, Payment Instruction, WeNoMana, KILOGS, and KIPOP.
DSI is a startup IT consulting company that provides website and application development services for businesses and institutions. I worked at DSI as a Fullstack Developer for web and Android applications for one year, from the end of 2020 to the end of 2021.
During my time at DSI, I primarily worked on projects for three key clients: Krakatau International Port, Khairo Tour, and a court institution in Banten.
During my one-year tenure at DSI, I completed several projects, including PoCIS, SIKAR, and Digital Cabinet for Krakatau International Port, Alparapid for a court institution, and Khairo Tour for Umrah travel.
KIP is a major Indonesian port service with a capacity of 25 million tons per year, integrated with extensive logistics facilities.
I have been working at KIP for 3 years, from the end of 2021 to 2024. The success of projects I completed at my previous company caught KIP's attention, leading them to hire me. During my time at KIP, I have been responsible for developing and maintaining internal applications that significantly enhance business effectiveness and efficiency.
Throughout my projects at KIP, I interacted with several clients and users across various divisions. The clients included KAL (Krakatau Argo Logistics), KJL (Krakatau Jasa Logistik), Tata Metal Lestari, and KS (Krakatau Steel). The internal users involved various divisions such as Finance, Human Resources & GA, Corporate Secretary, Social Responsibility, and Procurement.
KIP is committed to fostering innovation through annual events where ideas and projects are recognized and rewarded. The highest-ranking projects at these events advance to the national level, with the potential to reach the international stage.
The projects I've worked on at KIP have received significant recognition, including 1 Excellent award at the international level, 1 Diamond and 1 Platinum award at the national level, and 3 Platinum, 1 Gold, and 5 Silver awards at the internal level. In total, these projects have earned 12 awards.
During my 3 years at KIP, I completed 8 projects, including IDEAS, KFA, E-CSR, Uang Muka, Payment Instruction, WeNoMana, KILOGS, and KIPOP.

Wallet community solution powered by Ginalne

An integrated online procurement feature as a step to ensure transparency, accountability, and create healthy competition.

Social Media and Communication Solution powered by Ginalne

KILOGS is a logistics solution application developed by Krakatau Jasa Logistik which functions to increase productivity and efficiency of logistics activities.

Finance, Stock, Store & Order Solution powered by Ginalne

A system that provides an application bridge from applications to notifications, such as WhatsApp or email. has notification management, feedback and error handler features.

A website that functions to make submissions, verification and approval of payment instruction.

A website that functions to propose, verify values, manage those responsible for down payments and information on fund disbursement.

Innovative platform designed to connect the public with companies to foster social and environmental responsibility. Through our website, individuals and organizations can propose funding needs for various social and environmental projects. This seamless process enhances collaboration between the public and companies, promoting greater corporate social responsibility and positive community impact.

A system that provides a bridge to facilitate approval of multiple office applications.

Corporate budget management application, has a safe, fast and notified budget submission process. Has features that are integrated with other financial platforms such as Uang Muka and Payment Instructions.

Project Management powered by Ginalne

A creative community platform designed to encourage and showcase the work of creators and developers. The platform aims to inspire creativity and imagination, providing a space where people can share their ideas and projects that bring dreams to life in colorful and innovative ways.

An enterprise document management application that features protected storage, inter-division privacy, managed access, confidential and secure sharing, and advanced backup automation used internally by Krakatau Internation Port.

Employee data and information management application with various features to support the duties and functions of human resources used by the Krakatau International Port company.

Application for managing data and information on Umrah travel transactions from Indonesia. Has additional features that can handle promotions, referrals and assets.

An Application that manages data and information in court activities in one of the districts in Banten.

An Integrated online service application starting from service requests to payment, which was developed for Krakatau Internation Port.

Millennial Festival held by Flash Radio UNTIRTA and Millenial Groups EO. see detail on instagram @flashmillennial
Indie Game Project with a platform gameplay and unique adventure stories.
Indie Game Project with a turn base chess-board like battle gameplay.













